Theme stack
Two or more starters of one theme raise that theme's two skills for every starter.
| Matching starters | Bonus to each skill |
|---|---|
| 2 | +1 |
| 3 | +2 |
| 4 | +3 |
| 5 | +5 |
How the ladder, team chemistry and card skills work.
Every club starts at 1,000 points. Ladder games move points up or down: beating a stronger club earns more, losing to a weaker one costs more, up to 32 a game.
| Tier | Points to enter | Owned collectibles in lineup | Lineup cap |
|---|---|---|---|
| Rookie | Start | — | 720 |
| Amateur | 1,200 | 3 | 760 |
| Pro | 1,400 | 6 | 800 |
| All-Star | 1,600 | 9 | 850 |
Starters whose cards share a theme boost each other's skills for the whole game. Bonuses add up, to at most +10 per skill.
Two or more starters of one theme raise that theme's two skills for every starter.
| Matching starters | Bonus to each skill |
|---|---|
| 2 | +1 |
| 3 | +2 |
| 4 | +3 |
| 5 | +5 |
Nine starters, nine different themes: +3 discipline and recognition for every starter.
Pitcher and catcher share a theme: +4 deception and control for the pitcher.
Every card's ten feelings and its rating become 23 baseball skills. Each skill blends certain feelings (Power leans on Heart and Brave, Control on Warm and Good), and a higher rating lifts every skill.
Skill = (blend of feelings) × (0.7 + 0.3 × rating / 100) + 0.15 × rating, kept between 1 and 100
Kesuhi Blush 74 · power
Blend = Heart 74 × 28% + Brave 100 × 27% + Grow 42 × 13% + Laugh 93 × 12% + the other six 70.0 × 20% = 78.3
78.3 × (0.7 + 0.3 × 74 / 100) + 0.15 × 74 = 78.3 × 0.922 + 11.1 = 83
Each row shows how much of a skill comes from each feeling. The darker the cell, the more it counts; the biggest share is outlined.
| Skill | Smile | Hug | Laugh | Heart | Warm | Good | Thanks | Share | Brave | Grow |
|---|---|---|---|---|---|---|---|---|---|---|
| Hitting | ||||||||||
| contact | 20% | 5% | 10% | 5% | 10% | 25% | 15% | 5% | 2% | 3% |
| power | 2% | 2% | 12% | 28% | 3% | 5% | 3% | 5% | 27% | 13% |
| discipline | 8% | 5% | 3% | 5% | 24% | 17% | 22% | 8% | 2% | 6% |
| recognition | 12% | 5% | 4% | 4% | 18% | 18% | 25% | 8% | 2% | 4% |
| timing | 22% | 5% | 18% | 5% | 12% | 18% | 10% | 5% | 2% | 3% |
| bat speed | 7% | 2% | 28% | 18% | 3% | 6% | 3% | 4% | 21% | 8% |
| Running | ||||||||||
| sprint speed | 5% | 2% | 27% | 10% | 2% | 4% | 4% | 3% | 20% | 23% |
| acceleration | 6% | 2% | 30% | 10% | 2% | 3% | 3% | 2% | 25% | 17% |
| baserunning | 6% | 5% | 8% | 4% | 13% | 13% | 26% | 11% | 8% | 6% |
| stealing | 3% | 2% | 17% | 4% | 7% | 7% | 16% | 5% | 27% | 12% |
| sliding | 5% | 6% | 12% | 7% | 8% | 10% | 12% | 6% | 21% | 13% |
| Fielding | ||||||||||
| reaction | 8% | 5% | 18% | 5% | 10% | 17% | 15% | 5% | 10% | 7% |
| range | 4% | 4% | 21% | 8% | 3% | 8% | 7% | 4% | 19% | 22% |
| hands | 8% | 22% | 8% | 8% | 14% | 20% | 10% | 6% | 1% | 3% |
| catching | 6% | 27% | 6% | 10% | 13% | 20% | 9% | 6% | 1% | 2% |
| throw accuracy | 5% | 8% | 6% | 5% | 16% | 22% | 13% | 19% | 3% | 3% |
| arm strength | 2% | 3% | 10% | 24% | 2% | 6% | 3% | 8% | 28% | 14% |
| tagging | 3% | 15% | 8% | 8% | 10% | 16% | 12% | 10% | 13% | 5% |
| Pitching | ||||||||||
| velocity | 2% | 2% | 12% | 24% | 2% | 5% | 2% | 4% | 31% | 16% |
| control | 5% | 5% | 4% | 4% | 27% | 23% | 18% | 9% | 2% | 3% |
| movement | 6% | 4% | 16% | 8% | 15% | 18% | 10% | 9% | 7% | 7% |
| deception | 10% | 4% | 17% | 5% | 14% | 13% | 13% | 12% | 7% | 5% |
| composure | 6% | 7% | 2% | 10% | 29% | 17% | 16% | 8% | 1% | 4% |
| stamina | 3% | 3% | 7% | 22% | 10% | 8% | 5% | 4% | 12% | 26% |