Theme stack
Two or more starters of one theme raise that theme's two skills for every starter.
| Matching starters | Bonus to each skill |
|---|---|
| 2 | +1 |
| 3 | +2 |
| 4 | +3 |
| 5 | +5 |
How the ladder, team chemistry and card skills work.
Every club starts at 1,000 points. Ladder games move points up or down: beating a stronger club earns more, losing to a weaker one costs more, up to 32 a game.
| Tier | Points to enter | Owned collectibles in lineup | Lineup cap |
|---|---|---|---|
| Rookie | Start | — | 720 |
| Amateur | 1,200 | 3 | 760 |
| Pro | 1,400 | 6 | 800 |
| All-Star | 1,600 | 9 | 850 |
Starters whose cards share a theme boost each other's skills for the whole game. Bonuses add up, to at most +10 per skill.
Two or more starters of one theme raise that theme's two skills for every starter.
| Matching starters | Bonus to each skill |
|---|---|
| 2 | +1 |
| 3 | +2 |
| 4 | +3 |
| 5 | +5 |
Nine starters, nine different themes: +3 discipline and recognition for every starter.
Pitcher and catcher share a theme: +4 deception and control for the pitcher.
Every card's ten feelings and its rating become 24 baseball skills. Each skill uses one primary feeling (75%) and one supporting feeling (25%). Power comes from Brave and Heart; range from Grow and Share. Strong and weak feelings create different jobs for each player.
Skill = (blend of feelings) × (0.7 + 0.3 × rating / 100) + 0.15 × rating, kept between 1 and 100
Kesuhi Blush 74 · power
Blend = Brave 100 × 75% + Heart 74 × 25%= 93.5
93.5 × (0.7 + 0.3 × 74 / 100) + 0.15 × 74 = 93.5 × 0.922 + 11.1 = 97
First base rewards hands and catching. Second base favors reactions and hands; shortstop needs range and accurate throws; third base favors reactions and arm strength. Left field favors catching, center field needs speed and range, and right field rewards a strong, accurate arm. Catchers need receiving and throwing skills; pitchers need control, velocity and movement. These skills affect reaching the ball, catching it and completing the throw in the game.
Each skill shows how much comes from each feeling. The darker the cell, the more it counts; the biggest share is outlined.
| Skill | Smile | Hug | Laugh | Heart | Warm | Good | Thanks | Share | Brave | Grow |
|---|---|---|---|---|---|---|---|---|---|---|
| Hitting | ||||||||||
| contact | 25% | 0% | 0% | 0% | 0% | 75% | 0% | 0% | 0% | 0% |
| power | 0% | 0% | 0% | 25% | 0% | 0% | 0% | 0% | 75% | 0% |
| discipline | 0% | 0% | 0% | 0% | 75% | 0% | 25% | 0% | 0% | 0% |
| recognition | 25% | 0% | 0% | 0% | 0% | 0% | 75% | 0% | 0% | 0% |
| timing | 75% | 0% | 0% | 0% | 0% | 25% | 0% | 0% | 0% | 0% |
| bat speed | 0% | 0% | 75% | 0% | 0% | 0% | 0% | 0% | 25% | 0% |
| Running | ||||||||||
| sprint speed | 0% | 0% | 25% | 0% | 0% | 0% | 0% | 0% | 0% | 75% |
| acceleration | 0% | 0% | 75% | 0% | 0% | 0% | 0% | 0% | 0% | 25% |
| baserunning | 0% | 0% | 0% | 0% | 0% | 25% | 75% | 0% | 0% | 0% |
| stealing | 0% | 0% | 0% | 0% | 0% | 0% | 25% | 0% | 75% | 0% |
| sliding | 0% | 75% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 25% |
| Fielding | ||||||||||
| reaction | 75% | 0% | 25% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
| range | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 25% | 0% | 75% |
| hands | 0% | 75% | 0% | 0% | 0% | 25% | 0% | 0% | 0% | 0% |
| catching | 0% | 75% | 0% | 0% | 25% | 0% | 0% | 0% | 0% | 0% |
| throw accuracy | 0% | 0% | 0% | 0% | 0% | 25% | 0% | 75% | 0% | 0% |
| arm strength | 0% | 0% | 0% | 75% | 0% | 0% | 0% | 0% | 25% | 0% |
| tagging | 25% | 75% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
| Pitching | ||||||||||
| velocity | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 75% | 25% |
| control | 0% | 0% | 0% | 0% | 75% | 25% | 0% | 0% | 0% | 0% |
| movement | 0% | 0% | 25% | 0% | 0% | 0% | 0% | 75% | 0% | 0% |
| deception | 75% | 0% | 0% | 0% | 0% | 0% | 0% | 25% | 0% | 0% |
| composure | 0% | 0% | 0% | 25% | 75% | 0% | 0% | 0% | 0% | 0% |
| stamina | 0% | 0% | 0% | 25% | 0% | 0% | 0% | 0% | 0% | 75% |
Every MONMONMON card is a ballplayer. A high-rated card with the right feelings pitches like an ace or hits like a slugger; a low-rated one has a rough season. Here are real players from legend to slump, each beside the house card whose skills come closest.












Stats are public MLB career totals, or the one season shown. MONMONMON is not affiliated with Major League Baseball or these players.